JokeOut is a fast-paced competitive action game set in a dark steampunk world, somewhere between Madhouse
and Dark Circus.
It’s a place where chaos, machinery, and imagination collide — and every arena is a stage for skill, strategy,
and style.
We are a passionate studio on a mission to create something bold and memorable. Our goal is
to craft a multiplayer experience that’s not only competitive and skill-driven but also full of personality and
creativity.
We’re looking for people who:
- Love the weird and the dark, embracing unusual and imaginative ideas
- Are open-minded, respectful, and collaborative
- Want to grow with a team, contribute creatively, and help shape the world of JokeOut
If you thrive in an environment where madness meets machinery and your ideas can directly influence the game, we
want you on our team. Come join us and help build a world that players will never forget.
Just drop us a mail at [email protected]
Location: Remote
Contract: Freelance
Responsibilities
- Use your creativity and imagination to bring a surreal world to life
- You will shape the look of the game alongside art-direction by using your broad knowledge to produce high quality art assets
- Setup assets and materials for further use in the game engine
Required Qualifications
- Expert knowledge in 3D Content Creation Software (Blender, Modo, Maya or similar)
- Ability to transform concepts into game ready assets inside of the Unity3D game engine
- Expert knowledge in UV-mapping and advanced UV-mapping techniques
- Strong understanding of PBR rendering concepts
- Expert knowledge of the Unity3D material and prefab system
Desirable Qualifications
- Knowledge of Substance Designer and procedural texturing concepts
- Ability to create high quality textures to art-direction specifications
- Experience with procedural modeling and content creation workflows in general
- Ability to create functional concept art for game pieces, tile sets and decorations
- Basic Knowledge of Shader Creation inside of Unity (Shadergraph/HLSL)